| Written by: |
Ian Pearson |
Transcribed by: Kim McFarland
[Establishing shot of the exterior of Dot's
Diner as a short and cheerful jingle plays. Dot is walking up to the door.
Cut to her walking into the diner, seen from just inside the doors.]
[After a beat, Matrix, then Enzo, lean back
out of frame. Dot tilts her head with a bemused expression on her face. The
Diner background fades to a medium blue. Then her image shrinks into a VidWindow
occupying the middle ninth of a black screen. A VidWindow with a grinning
Glitch Bob comes into frame from the left and bumps hers. They smile at each
other. Then another VidWindow showing Bob2 comes in from the right and bumps
Dot's Window, knocking Glitch Bob away. Dot and Bob 2 smile at each other.
Then Glitch Bob bumps Dot's window again, knocking Bob 2 partly out of frame.
The two Bob windows squeeze Dot's between them, both Bobs smiling stagily.
Then they return to their usual shape, the three windows in a row. Dot grins
at the Bobs, while the Bobs alternate smiling back at her and scowling at
each other behind her back. Then Dot looks at the camera and shrugs with
an exaggerated "What is going on here?!" expression. Six more VidWindows
then come in - three on top, three on the bottom, making a 3x3 "Brady Bunch"
grid. On the top row are Enzo, AndrAIa, and Matrix; on the bottom Phong,
Nibbles, and Frisket. The characters look at each other. Dot's expression
becomes more exaggerated. Then her VidWindow shrinks and disappears, leaving
a hole in the grid, in which a 70's-ish "My Two Bobs" logo appears.]
[Cut to Lost Angles, seen from Mainframe, with
the Gilded Gate Bridge looping toward it. Explosions burst here and there.
Seen from above, Matrix runs through an open area of the ruins, gunfire hitting
the ground around him. He dives and rolls through an open doorway in a broken
wall. He stands, panting, and holds Gun up. Something strikes the wall near
him. He looks at it, then in the opposite direction, his face scarily shadowed.
He fires Gun three times, then runs before more gunfire hits him. He runs
through the ruins and hides, his back against an isolated chunk of brick
wall, Gun raised.]
[Bob, Bob, and Enzo, flying on zip boards,
pop up over the city and fly toward the game. They are joined a nano later
by Matrix and AndrAIa. They all head toward the descending cube.]
| Story Editors | Ian Pearson Gavin Blair Phil Mitchell |
|
| Starring the Voices of | Sharon Alexander Giacomo Baessato Michael Benyaer Kathleen Barr Garry (sic) Chalk Ian Corlett Paul Dobson Michael Donovan Scott McNeil Stevie Vallance |
|
| Voice Director | Michael Donovan
[B.C. Performers logo] |
|
| Production Designer | Ken Nicholls | |
| Story Board Artist | Rob Jensen | |
| Character Designer | Scott Lee | |
| Googs/Graphic Design | Peter Ruttan | |
| Production Manager | Sharan Wood | |
| Assistant Director | Petra Haluska | |
| Modeling Assistant Director | Stefanie Boose | |
| Production Coordinator | Christopher Fink | |
| Director of Animation | Gino Nichele | |
| Supervising Animator | Robin Shea | |
| Senior Animators | Conrad Helten Allen LeCorre Jiri Licenik Bea Moritz |
|
| Computer Animators | Larry Anderson Chris Buckley Dave MacLeod Patrick McNabb Colleen Morton Jackie Nelson Alexandra Sydie Trevor Traub Christian Varin Witold Werner Michael White Grant Wilson |
|
| Lip Sync Technical Director | Jason Osipa | |
| Supervising Modeler | Michael John Haslam | |
| Senior Modelers | Gerald Lauzé Jim Su |
|
| Modelers | Eric Cheung Jay Chi Henry Cho Wayne Wong Chong James Feng Wayne Gonsalves Richard Lau Hak Hyung Lee Greg Lohr Doug MacKay (sic) Joel Olmstead Deryk Tappin Carl Whiteside |
|
| Digital Effects Supervisor | Michael Mussellam | |
| Digital Effects Animators | Karl Buckley Anne Davis Greg Herd-Rutter Kevin McKibbon Patrick Parenteau |
|
| On-Line Editors | Anne Hoerber Jean Ireland |
|
| Off-Line Editor | Colin Adams | |
| Video Production Supervisor | Jim Corbett | |
| Video Production Technicians | Andre Guilbeault Rudy Koch Russell Orme |
|
| Video Disc Operators | Brett Daly Justin Much |
|
| Executive in Charge of Technical Operations | Greg Story | |
| Systems Engineers | David Algar Terry Bates Larry Bodnar Kevin Elsdon Jason Hislop Myles Morse Curt Odenbach |
|
| Executive in Charge of Software Development | F. David Fracchia | |
| Software Support | Tim Belsher Gordon Farrell Stephen Schick Sonja Struben |
|
| YTV Executive | Laurinda Shaver Goncalves | |
| Audio Supervisor | Marcel Duppereault | |
| Sound Effects Editors | Todd Araki Marcel Duppereault Jason Fredrickson Kirk Furniss |
|
| Mix Engineers | Marcel Duppereault Todd Araki Dolby Surround |
|
| Foley Artist | Ian Mackie Don Harrison |
|
| Mixed at Dick and Rogers | ||
| Creative Affairs | Dan DiDio | |
| Video Post Production at | Mainframe Entertainment Inc.
Vancouver, Canada |
|
A Mainframe Entertainment Production |
||
Produced in Association with YTV
© 2001 Reboot IV Productions Inc. |
||
with the assistance of the Canadian Film or Video Tax Credit Program Canadian
Television and Cable Production Fund (License Fee Program) |
||
Mainframe Entertainment, Inc. |
||
|
||
The ReBoot episode "My Two Bobs" and all associated images is copyright © Mainframe Entertainment, Inc. Screen grabs snapped by Kim McFarland. This transcript document is copyright © Kim McFarland. Please do not re-archive without permission.
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